Roman

kindler

INTERACTION DESIGNER, 3D ARTIST, MECHANIC, GRAPHIC DESIGNER
ALL AT ONCE

Why ME

Choosing to work with me as an interaction designer means benefiting from a unique blend of expertise and creativity. My education at CODE University focused on interaction design, while I separately studied mechanics, physics, and 3D modeling. This interdisciplinary knowledge allows me to create scientifically effective and innovative user experiences.

My creativity and curiosity drive my design process. My hands-on experience with arts and crafts enables me to think outside the box, quickly prototype, and translate abstract ideas into tangible designs. This artistic sensibility ensures that my designs are functional and visually engaging, providing users with delightful and intuitive interactions.

Finally, my passion for continuous learning keeps me at the forefront of the latest trends and technologies in interaction design. My commitment to staying updated ensures my designs are innovative and relevant. This combination of technical expertise, creative problem-solving, and industry awareness makes me a valuable partner in creating exceptional, user-centered designs.

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MY METHODOLOGY

I follow the Double Diamond design method in my process, which is structured into four distinct stages: Discover, Define, Develop, and Deliver. This approach allows me to explore a wide range of possibilities before narrowing down to the most viable solutions. In the Discover phase, I focus on gathering insights and understanding the problem from multiple perspectives. The Define phase involves synthesizing this information to frame the problem clearly. During the Develop stage, I generate and test ideas, refining them through iteration. Finally, in the Deliver phase, I bring the solution to life, ensuring it meets user needs and project goals. This structured yet flexible approach helps ensure that my designs are both innovative and effective.

02

DEFINE

Farming the Problem
Synthetising Insights
Defining the Focus
Problem Definition
03

DEVELOP

Generating Ideas
Prototyping Solutions
Concept Development
Iterative Design
04

deliver

Testing and Refining
Finilasing the Solution
Implementing the Design
Launch and Evaluation